Old Knife
Based on Evygeny Tkachenko's Concept, I decided to add a little more realism to an originally stylized weapon.
Modeling and optimization in Blender
Sculpt in Zbrush
Textures in Substance Painter
Ready to use in Unreal 5
Based on Evygeny Tkachenko's Concept, I decided to add a little more realism to an originally stylized weapon.
Modeling and optimization in Blender
Sculpt in Zbrush
Textures in Substance Painter
Ready to use in Unreal 5